This website uses cookies to help us give you the best experience when you visit our website. By continuing to use this website, you consent to our use of these cookies. You can learn more here.

25 Mar 2020 - Presentation at the Eurographics 2020 virtual conference!

The video presentation of our education paper in Eurographics 2020 virtual conference has been scheduled for May 27, 09:00 CEST and will be streamed via Youtube at this link.
The original paper can also be accessed for free from the EG Digital Library through this link.

08 Mar 2020 - Accepted research paper at Eurographics 2020!

We are happy to announce that our paper Rayground: An Online Educational Tool for Ray Tracing  has been accepted in the Education Papers track of Eurographics 2020.

19 Nov 2019 - First public release!

We are excited to announce the launch of Rayground beta version; a web-based framework for rapid prototyping of algorithms based on the ray tracing paradigm. Its main goal is to help users develop, test and share self contained shaders that showcase a particular method technique by introducing a transparent programmable interface. We invite you to view our new website and let us know your thoughts.

To get started, simply sign in and let the rays start bouncing...